Break Through
A Roguelike auto-battler where your build tells the story
Coming to Steam, Consoles & Mobile
Game Preview Coming Soon
Screenshots and gameplay videos will be available here
Game Overview
Break Through is a Roguelike auto-turn-based game inspired by Slay the Spire. Collect gems through battles, freely combine builds, and defeat all opponents to claim victory.
Core Gameplay Loop
Master the cycle of strategic preparation and satisfying execution
Choose Your Opponent
Select opponents freely on the map and plan your challenge route strategically.
Prepare Your Build
Equip gems from your collection before each battle. Each choice matters.
Watch the Battle
Auto-battle unfolds based on your build and gem synergies. Watch your strategy in action.
Claim Rewards
Win to collect your opponent's gems and grow stronger for the next challenge.
Key Features
What makes Break Through unique
Gem-Based Build System
Each gem carries unique modifiers. Mix and match to create powerful combinations. Unlock up to 5 gem slots as you progress.
Strategic Auto-Battle
No micro-management during combat. Your preparation determines victory. Watch your build shine in action.
Diverse Opponents
Face dozens of unique opponents, each with their own abilities. Learn their patterns and adapt your strategy.
Meaningful Choices
Every gem matters. Risk versus reward. Build for sustainability or go all-in on burst damage.
Replayable Runs
No two runs are the same. Discover new synergies and strategies each time you play.
Screenshots & Media
Coming soon
Development Status
Our progress so far
Stay Updated
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